| CPU: |
128 Bit
'Emotion Engine' |
| System Clock: |
300 MHz |
| System Memory: |
32 MB Direct
Rambus |
| Memory Bus
Bandwidth: |
3.2 GB per
second |
| Co-Processor: |
FPUx1 |
| Vector Units: |
VUO and
VU1 |
| Floating Point
Performance: |
6.2 GFLOPS |
| 3D CG Geometric
Transformation: |
66 million
polygons per second |
| Compressed
Image Decoder: |
MPEG2 |
| Graphics: |
'Graphics
Synthesizer' |
| Clock
Frequency: |
150MHz |
| DRAM Bus
bandwidth: |
48 GB per
second |
| DRAM Bus width: |
2560 bits |
| Pixel
Configuration: |
RGB:Alpha:Z
Buffer(24:8:32) |
| Maximum Polygon
Rate: |
75 million
polygons per sec |
| Sound: |
'SPU2+CPU' |
| Number of
voices: |
ADPC: 48
Channels + Software |
| Sampling
Frequency: |
44.1 KHz or 48
KHz (Selectable) |
| CPU Core: |
Current
Playstation CPU |
| Clock Frequency: |
33.8 MHz or 37.5 MHz
(Selectable) |
| Sub Bus: |
32 bit |
| Interference
Types: |
IEEE1394,Unerversal
Serial Bus. Communication via PC-Card |
| Disc Media: |
DVD-ROM (CD-ROM
combatible) |