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info

CPU: 128 Bit 'Emotion Engine'
System Clock: 300 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPUx1
Vector Units: VUO and VU1 
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million polygons per second
Compressed Image Decoder: MPEG2
Graphics: 'Graphics Synthesizer'
Clock Frequency: 150MHz
DRAM Bus bandwidth: 48 GB per second
DRAM Bus width: 2560 bits
Pixel Configuration: RGB:Alpha:Z Buffer(24:8:32)
Maximum Polygon Rate: 75 million polygons per sec
Sound: 'SPU2+CPU'
Number of voices: ADPC: 48 Channels + Software
Sampling Frequency: 44.1 KHz or 48 KHz (Selectable)
CPU Core: Current Playstation CPU
Clock Frequency: 33.8 MHz or 37.5 MHz (Selectable)
Sub Bus: 32 bit
Interference Types: IEEE1394,Unerversal Serial Bus. Communication via PC-Card
Disc Media: DVD-ROM (CD-ROM combatible)

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